Essay Writing Made Easy With the Hourglass Organizer and millions of other books are available for Amazon Kindle. Learn more Enter your mobile number or email address below and we'll send you a link to download the free Kindle helpmyessay.pws: Fifteen lessons developed by master writing teachers guide students to write thoughtful, well-structured essays-from informative to persuasive. These step-by-step lessons use a simple, but effective graphic organizer to show how the parts of an essay work together to create a cohesive whole. Each lesson provides differentiation tips for striving and advanced writers. Also available for essay writing made easy with the hourglass organizer pdf free mobile reader. Essay Writing Made Easy With the Hourglass Organizer an essay on man in four epistles epistle 1 analysis toolpak Add PDF to Cart Out Of Stock. Find great deals for Essay Writing Made Easy with the Hourglass Organizer: A Classroom-Tested Approach with Step-by-Step Mini-Lessons to Help Students Master the Expository Essay - Grades 5 and Up by Beth Elliot and Jane Lierman (, Paperback). Elliot Essay Writing Made Easy With the Hourglass Organizer Beth Elliot B.A. ’89, M.A.T. ’96 coauthors a student-focused writing guide for teachers (grades 5 and up). The book provides guidance on how to help emerging to advanced writers create thoughtful, well-structured essays using a simple but effective graphic organizer.
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Prima's Collector's Edition strategy guides for many of the new games include special add-ins, such as Niko's storybook for The Legend of Zelda: Phantom Hourglass or cloth world maps for The Legend of Zelda: Twilight Princess and The Legend of Zelda: The Legend of Zelda: Spirit Tracks actually has one on parchment. The PlayStation 1 game Alundra came with a partial map on cloth or a similar material, and the disc art was randomized between five different scenes.
The cooking game Order Up! One release of MediEvil came with a poster for the second game, which also had a maps for the first levels on the other side. No More Heroes 2: Desperate Struggle comes with a book of official artwork, a mini-soundtrack, and a small graphic novel The Collector's Edition of Batman: It also featured an opaque polybag with a warning stating that players should wait until the end to open.
It contains a replica of Roman Sionis' iconic mask that fits on The Joker, as it's revealed towards the middle of the game that the clown has been masquerading as the mob boss the whole time. Similarly, the Collector's Edition of Batman: Arkham Knight contains a scale replica of the Batmobile from the game, complete with the ability transform into its tank mode. No spoilered-out polybag goodies this time, though.
Finding all of the words and using an even more cryptic hint in the beginning of the comic to discern which were red herrings and ordering them would allow you a chance at the grand prize.
The special edition of Metroid: Samus Returns comes with a music CD containing various songs from the whole franchise and the box art cover is reversible, which had box art for the original Metroid II: Return of Samus as a callback. Europeans got even more feelies on top of what was listed; a steelbook styled after the Game Boy cartridge with Metroid II on it, a download code for said game, an artbook, and a pin of the Morph Ball. A full-color physical manual is also included with all physical copies, but whether or not that counts as a feely particularly in an era where physical manuals are, for all intents and purposes, extinct can depend from person to person.
Adventure Game Gold Rush! Shadow of the Comet had a envelope which contained some of Bolskines letters and a report from the mental institution he was committed to, detailing his mental health decline. Consulting Detective, shipped with a stack of miniature newspapers, each loaded with clues to the various cases.
This was a continuation of the contents of its boxed-game original. The various "Consulting Detective" sets, and some third party "Call of Cthulhu" adventures set the feely bar very high in the mid-eighties.
The company best known for its feelies was the Trope Namer , Infocom , whose Interactive Fiction game packages came stuffed full of swag.
Each game included as part of its manual a full color printed piece, often a magazine or brochure from the game world, some innocuous device used as copy protection, and a pile of random assorted toys. Deadline, a police drama text adventure, started the tradition. It packaged a LONG list of items with the game including a police folder, an inspector's casebook, a bag with three pills, notes from police interrogations, coroner's notes from the "victim", an official memo from an in-game officer, a lab report of a piece of evidence in-game, and finally, a photo of the crime scene, complete with chalk outline.
The Hitchhiker's Guide to the Galaxy included peril-sensitive read: The text of the second demolition order is pretty much the same as the first, run through a simple substitution cipher, but with a few amusing differences. Anyone got a bar code scanner to check out what names are signed? Riddle of the Crown Jewels included another miniature newspaper, a London tourist's map, key fob and magnifying glass.
The infamous Leather Goddesses of Phobos included a 3D Comic Book and the special glasses to read it and a scratch-and-sniff card you were instructed to use at certain points in the story. The Lurking Horror came with two feelies: Hollywood Hijinx included a "lucky" palm-tree swizzle-stick and a Hollywood gossip tabloid. Trinity had a really cool paper sun dial for you to construct, as well as a tongue-in-cheek comic book on the history of the atomic bomb which doubled as hints to the time travel mechanic.
The Quest for Excalibur provided a monastic-style illuminated manuscript with poetry about the "canonical hours" to help players make sense of the in-game time system.
Kevin Wilson's Once and Future originally shipped with a stack of postcards, letters and telegrams between a Vietnam War soldier and his family back stateside. Exile had a collector's edition that contained a soundtrack, a "Making of" DVD, a tiny pewter statue of an in-game animal, and amusingly enough for anyone who's ever played the often confusing games, a full strategy guide.
Space Quest IV included a satirical magazine called "Space Piston", which included an interview with the game's hero on his past exploits, advertisements for fake products, fake letters to an advice column on time-machine repair and a three-breasted alien centerfold reclining on the time machine that formed a central part of the game.
Space Quest V shipped with a copy of a National Enquirer-esque tabloid magazine that featured more fake ads, satirical stories Rednecks terrify family of aliens, Tribble gets bad case of mange , a horoscope and clues to solving a puzzle that would be otherwise impassible in the game.
Unfortunately, the Compilation Re-release omitted these. You can find some of these materials at the following link. Freelance Police episodic games have Case Files that you can order. The first one included a "Max for president" button, a Ted E. Bear magnet, and a postcard from the moon, along with other things. These were a staple of the Quest for Glory games by Sierra. Generally the games included 2 instruction books, one that was straightforward and one that was more humorous.
Several of the articles provide vital hints, such as how lightning can mend crystals. Leisure Suit Larry 7: Heavy Rain includes a sheet of origami paper and instructions on how to fold a Spanish Pajarita origami like the ones the Origami Killer leaves lying around.
Blackout contain a prequel novel describing the setting from some of the game's minor character's point of view. The very detailed page booklet contains Henry's field research about the Grail and doubles as a subtle Copy Protection method, as the in-game information and metapuzzles resort to it. Wired wrote an article praising the quality of this feelie.
Driving Game The newest Driver game Driver: San Francisco had a collector's edition which, besides a replica of Tanner's Dodge Challenger, had a map with collectibles, a small comic book and a code for some extra in-game stuff. The Japanese version of Gran Turismo 4 features a page book about cars, mechanics, and driving technique.
Gran Turismo 5 had several special editions. The American Collector's Edition included a custom-etched keychain, a 1: The European version included all of these extras, with the exception of the scale GT-R. A couple for Need for Speed: Most Wanted came in two versions: The Black Edition had a second DVD which contained videos which went over the making of the game and other various things. The game disc also had an extra that could be used for a special challenge mission that was only in the Black Edition.
It also features some pre-tuned cars for use in quick race mode. Carbon also had a special edition of the game as well. This version has four cars that are not in the standard version of the game, along with three unique challenges, unique vinyls, and a second DVD that goes over how the game was made.
Edutainment Game The Carmen Sandiego games of years past often included special editions of commercial information manuals, such as the Fodor's travel guide, from which vital case info needed to be mined.
In some editions of the game, they also doubled as copy protection, requiring you to use the specific edition of the book that came with your title to answer questions before the game could continue.
FREE [PDF] Essay Writing Made Easy With the Hourglass Organizer: A Classroom-Tested Approach With
The Living Books series of interactive picture books typically came with a hard copy of the book they were based on, and a parental guide in a few other cases as well.
Humongous Entertainment was rather fond of these. Activity books were the most common type, but in other cases there would be a few extra things — for instance, the earliest releases of Fatty Bear contained a frisbee and the SPY Fox series would include a "Spy Guide".
Pajama Sam 2 and 3 included comic books, and the one included in 2 sets up the opening scene. Backyard Sports included cards of the characters.
As later releases have stopped including these, though, they have become increasingly difficult to find, and even if you can find a boxed copy, it may not include the feelies. Killer Instinct came with a CD entitled, "Killer Cuts", which featured studio versions of all the music in the game. Guilty Gear Xrd came with the soundtrack, and several key chains. Should be noted however, that previous iterations of the saga came with artbooks, soundtrack and keychains, the most complete version is the one from Accent Core Plus.
Edition includes a CD soundtrack, red vinyl soundtrack, and artbook. Early copies of Persona 4: Arena Ultimax came with an inflatable Teddie bop bag and a partial set of tarot cards the rest of the cards were included with special editions of Persona Q: Shadow of the Labyrinth.
Happiness Edition edition includes an artbook, wall scroll, soundtrack, and panties-shaped Mr. The Halo 3 Legendary Edition came with all the bonus features of the deluxe edition, plus a mock-up of Master Chief's helmet—though not a wearable one. Unless your head was slot shaped. Reach went up another notch with its feelies. The Limited Edition includes a replica journal from Dr.
The Halo 4 Limited Edition includes an "Infinity Briefing Packet", a set of in-universe documents giving background on various aspects of the game's lore; these range from weapons schismatics to a journal entry by Spartan Ops's protagonist Gabriel Thorne. Modern Warfare 2 came in three versions: Black Ops continued this trend with the similar 'regular' and 'Hardened' editions. The 'Prestige' edition came with all of the 'Hardened' extras plus a working remote-control car modeled after the explosives-rigged RC-XD Killstreak reward for a similar premium.
Unreal Tournament included several bonuses in the collector's edition, which—unusually for CE versions—came at no extra charge to those that pre-ordered. These included a second DVD containing "making of" videos, an extensive series of UnrealEd tutorials which probably helped to kick off the massive number of mods and maps for that game , and even a cheap Logitech headset for making use of the then-new voice chat feature.
Several game shops also had a promotion going that would net you a free copy of Unreal Anthology, a box set of every previous game in the Unreal franchise on a pair of DVDs. Duke Nukem Forever came in a "Balls of Steel" edition which included a desktop-size bust of his Dukeness, as well as a pair of dice, poker chips, a deck of cards, a numbered certificate of authenticity, postcards, a foldable paper standee, a comic book, and an art booklet.
In a similar fashion the retail edition of Civilization IV thanks to the enforced use of DVD boxes came attached to it's cunningly DVD-box-sized manual by a rather nice cardboard sleeve.